Over the past few weeks I’ve done more experiments and improvements to my ebook prototype. I’m still not sure what I’m going to do with it once I’m all done, but it’s been an educational exercise nonetheless. Here’s what I’ve done so far:
Archive for the 'amino' Category
Vacation and travel is over and I’m happy to say things are moving again. I’m feeling refreshed and I have a lot to share with you in 2012; starting with the new book I’m writing for O’Reilly! Read on, MacDuff.
When working on big projects I often create little projects to support the larger effort. Sometimes these little projects turn into something great on their own. It’s time for me to tell you about one of them: AppBundler.
AppBundler is a small tool which packages up Java (client side) apps with a minimum of fuss. From a single app description it can generate Mac OSX .app bundles, Windows .EXE files, JNLPs (Java Web Start), double clickable jars; and as of yesterday evening: webOS apps! I start the project to support Leonardo Sketch but I think it’s time for AppBundler to stand on it’s own.
September 22, 2011 at 8:39 pm
amino, java, palm and programming
After several months of work, nestled in between getting webOS 3.0 out the door and prepping the nursery for the pending arrival of my first child, I am happy to announce the release of Amino 1.0.
I have been eagerly following the development of HTML 5 Canvas support in the major browsers as well as ensuring the HP TouchPad will have great support for it. Amino is a great way to use the power of Canvas is modern mobile and web applications.

May 28, 2011 at 12:36 pm
amino
Another month has gone by with no update to Leonardo, or a real release of Amino. It’s interesting how life changes. When I started this projects last summer I had no idea Jen and I would be having a baby in a month, nor did I truly have any notion how much my life would change. Everyone always says having children will change your life, but you never really understand it until you do it yourself, and our journey has just begun.
So, the upshot of all this rambling is that kids take time, and when you have to distribute a finite resource between multiple buckets, something has to get less. Sadly this time the short straw goes to my open source projects. It doesn’t mean I won’t work on them anymore, just at a slower pace. However, in order to feel at peace with myself I need to leave them in a state where they can still progress without my large time commitment. That’s what this post is about.
In today’s post I’ll dive into Amino’s new buffering support. At then end we’ll talk about new API docs for Amino, the roadmap, and request for help on a domain name.
Continue reading ‘Amino 2: Buffering, Roadmap, and a New Domain’