I’m on the plane home from Mobile World Congress. It’s been a heck of a couple of weeks. I’ve gotten some new coworkers, a new boss, announced our new products, showed off the new devices in Barcelona, and spread the word of webOS itself to anyone who will listen. I’ve got several blogs coming about [...]
Author Archive
On the lateness of my writing
It’s been a while since I’ve written anything, especially anything other than the topics of Amino and Leonardo. While I rarely talk about my personal life on this site, I feel I should let you all know what’s been going on, and how the next few months look.
My Best Photos of 2010
Though engineering has always been a natural fit for my career, I have long wanted to be an artist. I suppose I’m not truly sure what it means to be an artist, but I still dabble, play, and learn. That seems to be enough. Photography in particular has always grabbed me. The instant gratification of [...]
SideHatch
Below is a screenshot of a debugging app I’ve been working on called SideHatch. It essentially lets you open up your Amino app from the side and poke around at the innards. In the screenshot you can see the two main tools: the Translator and the Inspector. The Translator shows all strings in your application [...]
Back from Mars
As I write this I’m flying home from New York City where we (Palm) threw an event known as the webOS Developer Day NYC. Really, we should have called it a party, due to the extreme fun and exhaustion we all experienced. But this post isn’t really about the event, it’s about the webOS developer [...]
Did Open Sourcing Mozilla Matter?
I finally watched Code Rush this weekend, a documentary about open sourcing mozilla and the sale of Netscape to AOL in the late 90s. There is no doubt that Netscape created the web as we know it. The web changed everything. But I wonder about Mozilla itself. Did open sourcing Mozilla really make a difference [...]
HTML Canvas Export for Leonardo
Jen was working today, so I spent the day fixing bugs and coding new features in Leonardo. Today’s awesome feature: HTML Canvas Export. Yes, oh yes! You can draw anything you want in Leonardo, then export it to JavaScript code that draws into Canvas. Why would you want such a feature. Lots of reasons: Maybe [...]
Next Beta of Leonardo is up
Most of of my free time work for the past few months has gone into Amino, the UI toolkit that Leonardo is built on, but Leo itself has gotten a few improvements as well. I’m happy to announce that the next beta of Leo is up, including: Amino gives us a more uniform look and [...]
Announcing: Amino
As part of my ongoing efforts to create better designed software, I some how ended up creating my own new UI toolkit. This is really a part of my belief that a decade from now 90% of people will use phones, slates, or netbooks as their primary computing device. Amino is my experiment building software [...]
Apple TV: A Big Fat Fail
Yesterday Apple updated their Apple TV product, taking it into a new direction with a 99$ TV dongle that does only content streaming. Apple has long described Apple TV as a ‘hobby’ because they haven’t figured out the right way to create a compelling TV product. Since they’ve spent millions of dollars building up a [...]