Jesse is one week old today. An amazing week it has been. In general I don’t post personal things to this blog. A few years ago I consciously decided to keep personal communication on Facebook and restrict my professional online life to this blog and Twitter. That’s why I’ll ignore FaceBook friend requests from people [...]
Author Archive
Amino 1.0 is released
After several months of work, nestled in between getting webOS 3.0 out the door and prepping the nursery for the pending arrival of my first child, I am happy to announce the release of Amino 1.0. I have been eagerly following the development of HTML 5 Canvas support in the major browsers as well as [...]
Playing with Noise
While I have many projects in progress right now, including Amino, Leonardo, getting the TouchPad out the door, and having my first baby (only a few weeks left!); every now and then I just get something into my head and have to code it out. Last night it was noise functions. Since I’ve been using [...]
First Beta of Leonardo 1.0
I’ve posted the first beta of Leonardo 1.0, ready for your testing pleasure. More details over on the Leonardo blog.
Josh’s Quick Intro to RegEx
You may be a new programmer, or a web designer, or just someone who’s heard the word ‘RegEx’, and asked: What is a Regex? How do I use it? And why does it hurt my brain? Well, relax. The doctor is in. Here’s two aspirin and some water. What is it doctor? Oh, it’s two [...]
Amino and Leonardo: Next Steps
Another month has gone by with no update to Leonardo, or a real release of Amino. It’s interesting how life changes. When I started this projects last summer I had no idea Jen and I would be having a baby in a month, nor did I truly have any notion how much my life would [...]
Amino 2: Buffering, Roadmap, and a New Domain
In today’s post I’ll dive into Amino’s new buffering support. At then end we’ll talk about new API docs for Amino, the roadmap, and request for help on a domain name.
Amino 2: Overall Design
When redesigning Amino I had a few core goals. These goals are in place to guide the product and ensure we created something genuinely useful, and not become “yet another gfx lib”.
Amino Update: I Believe the Shaders Are The Future
Teach them well and let them lead the way someone who sounds like Whitney Houston The Status Quo Last summer I released Leonardo, a cross platform vector drawing tool. Later in the year I released an alpha of Amino, the new Java UI toolkit I wrote in the process of building Leonardo. Since then I’ve [...]
Why 2014 Won’t Be Like 1984
I’ve heard a lot of noise recently about these new fangled smartphones and tablets not replacing ‘real computers’, especially since the announcement of many new tablet products, including the HP TouchPad. That they are just expensive FaceBook machines. I’ve also heard people say that there’s no room in the market for more devices: iOS and [...]